Noah's Mad lab


Place to mess up crazy things

Uber macOS

Uber macOS   Hello my fellows, Today I’m delighted to announce an astonishing hobby project which I’m working on in spare time đŸ”„ I admit I’m a lazy boy. To embrace to time-consume tasks or general obstacles, I usually find out the efficient way to accomplish it. I remembered the day I was in Hanoi, at Coffee House. After a long … Read More


Deck.gl – Data Visualization

Hi everyone. Today is the last time I’ve worked at feels. I decided to spend whole weekend to do experiment which I haven’t done before. I remember to deck.gl, popular opensource published by Uber. Why don’t we get a try ? 😉 I tried installing Deck.gl, MapBox, implement some code, take a deep understand in GLSL. Tried to visualize VisaH1B static, … Read More


Diff in iOS [Part 2]

Hi, it’s part 2 of my LCS series. Hope you have a great day 😇 In this blog, I would like to cover how we can apply LCS (aka. Diff) into iOS Development. It’s so boring if I keep writing blog with “deep” theory, and no place for enjoying. Before diving, we should try a real problem I ensure everybody will … Read More


Swifty PostgreSQL

I would like to announce my pet project which I’m currently working on đŸ€— Swifty PostgreSQL Swifty PostgreSQL is PostgreSQL driver, written by Swift 3.0, run flawlessly in macOS 10.12. The Swifty warpper PostgreSQL’s pointer and C functions, and handle allocate/dellocate memory automatically. Offer ability to connect many database simultaneously, modeling all PostgreSQL’s enum and constants. Field model adopt Presentable … Read More


Longest Common Subsequence Diff [Part 1]

Hi, Today is totally perfect day to start a new series of Algorithm blog. Since I’ve learned data structure & algorithm to prepare for next interview. I learnt tons of new amazing things, so I decide to write something for anyone who interesting 😉 Longest Common Subsequence (aka Diff) is classic problem in computer science. We’re using it everyday, but we didn’t notice. It also … Read More


Drop Filter

It’s brand new series about filter on camera. Yeah, actually, it’s 4th blog i’ve written :D. So I sure there is question in your mind. Why only mention about filter camera ? Why don’t you write another things, such as algorithm or common mistake when developing app or anything else ? Yup, The answer is so simple, because i really love it :D, … Read More


Rocket Loader Collection

Hi everyone, this is long time i haven’t written any post in my blog. So i decide i need to PR my awesome open source which i implemented it few months ago. Almost of them are inspired by Tim Holman’s collection . Github I publish this project in github : https://github.com/NghiaTranUIT/FeSpinner And it’s under MIT license, so feel free to reuse it … Read More


Filter Me: Texture & Blend Modem – Part 3

  In two previous parts of Filter Me series tutorial, I covered some useful technique for applying filter to photo. Here is shortcut for you : Part 1 and Part 2. If you a new guy, I strongly recommend you should spend couple hours for reading Part 1 and part 2, and ensure you have some knowledge about Core Image … Read More


Responsive Interaction Categories

  Hi everyone, finally, I’ve just released some stuffs. These customize controls and categories was inspired by Google Material Design. If you’ve not heard what Google Martial Design is. Please take a moment to review what is does. Here is useful link for you : Google Martial Design Google Material Design As you see, Martial Design cove many awesome thing for our. Include … Read More


Handmade Code: Parallax Table View – Part 2

Hi guy, if your are new reader in this series handmade code. I strongly recommend read part 1 before continue. Improve UX Here is what we did in a previous part. Everything is done. But if you are perfectionist guy, you should be angry. Because, animation don’t feel naturally. It like “fake” parallax. Yes, this is things we need improve … Read More